Expand description
The attractor families and their projection bases — the ODE/map math, GPU-free (Plan 0061 Phase 6).
Nothing here imports wgpu. That is the point of the split rather than a
coincidence: which figure a family draws, and which plane it is viewed on, is
arithmetic that a unit test can exercise without a device.
Enums§
- Attractor
Family - Which strange-attractor map the compute step iterates. Selected data-driven
via the optional
[particles]config table (ADR-0007configurehook); the default is De Jong. Extend as follow-up plans add maps; unknown names are rejected at load. - Basis
- The plane a 3D attractor family is projected into (ADR-0068), as chosen by
AttractorFamily::basis.
Constants§
- FAMILY_
PARAMS - Every coefficient whose meaning — and so whose reading range — depends on the
attractor family (ADR-0180 rule 4, ADR-0194 point 2). It is what the
generated reference prints in place of the blank cell
PARAMS’srange: Noneleaves, and what gives a studio four sliders where it has four number fields.