rlx_core/render/scenes/lines/spectrum.rs
1//! Spectrum scene (Plan 0034 / ADR-0036): the analysis frame's log-spaced band
2//! array, drawn as N elements.
3//!
4//! This is a **fourth consumer of the existing line idiom**, not a fifth render
5//! idiom: N bars, an N-point polyline and a radial ring of N spokes are all
6//! segment lists, and they go out through the same shared
7//! [`LineRenderer`] the three other line scenes draw
8//! through (ADR-0007). Nothing new is uploaded, no new pipeline is built, and
9//! the `Scene` trait is untouched — `update` already receives the whole
10//! [`AnalysisFrame`], bands included.
11//!
12//! The per-frame work is a chain of small pure steps — `downsample`, the
13//! per-element ease, then one of the three [`SpectrumLayout`] builders — all
14//! free functions over preallocated buffers. They are separate from the scene so
15//! the claims that matter (low elements track low frequencies; the 64 → N
16//! reduction loses nothing) are testable without a GPU.
17//!
18//! **The composite vocabulary this scene honors**, since a silent no-op is the
19//! failure mode the shared-surface work exists to avoid:
20//!
21//! - `zoom` / `pan_x` / `pan_y` — the shared view transform (ADR-0018), applied
22//! by the renderer exactly as for every other line scene.
23//! - `mirror_order` / `mirror_reflect` — the geometry mirror (Plan 0018 Phase
24//! 4). It replicates real geometry *before* rasterization and costs this scene
25//! nothing, so refusing it would be a no-op the author could not see. On the
26//! radial ring it is nearly the identity (the ring is already rotationally
27//! symmetric, the same near-no-op the Hankin star has); on bars and polyline
28//! it is genuinely transformative, because those figures are not centred.
29//! - `[palette]` / `[palette_b]` / `palette_mix` / `hue` / `hue_spread` /
30//! `saturation` — the colour surface (ADR-0021), sampled on the CPU. Each line
31//! scene walks `hue_spread` along the axis its own generator makes meaningful
32//! (ADR-0059) — path position on [`parametric`](super::parametric), generation
33//! depth on [`lsystem`](super::lsystem), radius on [`star`](super::star) — and
34//! this scene's is **band index**. The default `spectrum` palette is the engine
35//! cosine, so an author who sets no `[palette]` sees the usual colour language.
36//! - `thickness` / `brightness` / `scale` / `base` — ordinary stroke styling.
37//! - `curve` — the level-shaping exponent (ADR-0040, Plan 0038 Phase 3), applied
38//! to the downsampled level **before** the per-element smoother so the easing
39//! operates in the displayed domain. `1.0` is exactly linear. It is the third
40//! per-element lever on an element's length, beside `base` and `scale`.
41//! - `glow` — the line renderer's per-segment falloff multiplier (Plan 0038),
42//! whole-figure like on the other three line scenes. Not a post bloom.
43//! - `softness` — the across-the-stroke profile (ADR-0124), whole-figure and
44//! shared with the other three line scenes. Default `0.25`: a solid bar with
45//! a short shoulder. `1.0` is the pure quadratic falloff; `0` is solid with a
46//! one-pixel edge. A different quantity from `glow`, which scales the light and
47//! never the coverage.
48//!
49//! Three parameters are **layout-specific**, and each is a no-op on the layouts
50//! it does not describe — stated in `presets/README.md` and `docs/presets.md`
51//! rather than left for an author to discover:
52//!
53//! - `radius` is the ring's inner radius; no meaning for bars or the polyline.
54//! - `span` and `baseline` place the bars/polyline figure in **world** space; no
55//! meaning for the ring, which `radius` sizes instead (Plan 0038 Phase 2).
56
57// Hot-path panic-denial pragma (Plan 0002 Phase 2, extended to scenes by Plan
58// 0003 Phase 0). `update`/`render` run every displayed frame.
59#![deny(
60 clippy::unwrap_used,
61 clippy::expect_used,
62 clippy::indexing_slicing,
63 clippy::panic,
64 clippy::unreachable
65)]
66
67use std::cell::RefCell;
68use std::rc::Rc;
69
70use super::super::Scene;
71use super::super::common;
72use super::renderer::{LineRenderer, SegmentInstance, StrokeMetric, miter_extension};
73use super::{
74 CapOverflow, GeneratorConfig, MirrorSpec, OverflowContext, ViewTransform, replicate_mirror,
75};
76use crate::dsp::AnalysisFrame;
77use crate::preset::Easing;
78use crate::render::palette::{self, Palette, desaturate};
79use crate::render::scenes::{ParamKind, ParamSpec, default_of};
80
81/// Largest element count a `[spectrum]` table may ask for — the band count
82/// itself, because above it the 64 → N reduction stops being a partition of the
83/// array. The loader validates against this, and the render layer sizes its
84/// per-element scratch to it (Plan 0034 Phase 4), so the two cannot disagree.
85pub const MAX_ELEMENTS: usize = crate::dsp::SPECTRUM_BINS;
86
87// Parameter defaults — a legible, calm readout when a preset binds nothing.
88const DEFAULT_THICKNESS: f32 = 6.0;
89const DEFAULT_HUE: f32 = 0.55;
90const DEFAULT_HUE_SPREAD: f32 = 0.0;
91const DEFAULT_BRIGHTNESS: f32 = 1.0;
92/// The line renderer's **per-segment falloff** multiplier (Plan 0038 Phase 1) —
93/// not a post-process bloom. `1.0` is the value this scene passed as a literal
94/// before it was bound, so the default is exactly today's look.
95const DEFAULT_GLOW: f32 = 1.0;
96const DEFAULT_SCALE: f32 = default_of(PARAMS, "scale");
97/// Minimum element length, in world units. Non-zero on purpose: a spectrum
98/// readout at rest is a comb, not an empty frame, so the figure stays on screen
99/// (and legible) through a silence instead of vanishing.
100const DEFAULT_BASE: f32 = default_of(PARAMS, "base");
101/// Inner radius of the radial ring (ignored by the other two layouts).
102const DEFAULT_RADIUS: f32 = default_of(PARAMS, "radius");
103/// World-space **half-width** the readout spans, so the figure is `2 * span`
104/// wide — `1.0` is what an unbound preset gets.
105///
106/// It is a **world** quantity, not a screen one. The renderer divides x by the
107/// target aspect on the GPU, so this scene never sees an aspect and cannot take
108/// one from the wrong place (ADR-0037). The honest consequence: *"fill the
109/// width"* is aspect-dependent — `span ≈ 1.78` fills a 16:9 frame and leaves an
110/// ultrawide short. There is deliberately no `fit` mode.
111///
112/// Applies to [`SpectrumLayout::Bars`] and [`SpectrumLayout::Polyline`]; a
113/// **no-op on [`SpectrumLayout::RadialRing`]**, which is sized by `radius`
114/// instead — the mirror image of `radius` already being a no-op on the
115/// other two.
116const DEFAULT_SPAN: f32 = default_of(PARAMS, "span");
117/// World-space y the bars and the polyline rest on — what an unbound preset
118/// gets. Also a **no-op on [`SpectrumLayout::RadialRing`]**, whose spokes start
119/// on the ring.
120///
121/// `baseline = 0` is what makes `mirror_reflect` mean what it means everywhere
122/// else: the mirror reflects across the **x-axis**, so a figure standing on the
123/// axis reflects into a symmetric "landscape and its reflection" about the
124/// frame centre, while one standing at `-0.85` throws its copy against the top
125/// edge (design-backlog 0018).
126const DEFAULT_BASELINE: f32 = default_of(PARAMS, "baseline");
127/// Level-shaping exponent (ADR-0040). `1.0` is exactly linear — `powf(x, 1.0) ==
128/// x` — `0.5` is a square root, and lower values compress harder.
129///
130/// It applies to the **downsampled level, before the per-element smoother**, so
131/// `[spectrum] smoothing` eases the displayed quantity the way meter ballistics
132/// do. That ordering is the ADR's whole content; see [`curve_level`].
133const DEFAULT_CURVE: f32 = default_of(PARAMS, "curve");
134/// The range [`curve_level`] clamps the exponent into before the `powf`.
135///
136/// **Totality is part of ADR-0040's decision, not an implementation detail.**
137/// This runs per element per frame on the render path, where a `NaN` or an
138/// infinite length must not reach the geometry. A floor strictly above zero is
139/// what rules out `pow(0, 0)` and `pow(0, -1)` for every author expression.
140const CURVE_MIN: f32 = 0.05;
141const CURVE_MAX: f32 = 4.0;
142const DEFAULT_ROTATION: f32 = default_of(PARAMS, "rotation");
143// Shared view transform (ADR-0018): identity by default.
144const DEFAULT_ZOOM: f32 = 1.0;
145// Geometry mirror (Plan 0018 Phase 4): identity by default.
146const DEFAULT_MIRROR_ORDER: f32 = 1.0;
147const DEFAULT_MIRROR_REFLECT: f32 = 0.0;
148
149/// Parameter vocabulary — see [`fragment_field::PARAMS`](crate::render::scenes::fragment_field::PARAMS).
150/// **Keep in sync with `set_param` below.**
151pub const PARAMS: &[ParamSpec] = &[
152 ParamSpec {
153 name: "base",
154 default: 0.06,
155 range: Some([0.0, 1.0]),
156 doc: "Height the readout sits at when the band is silent.",
157 kind: ParamKind::Modal,
158 },
159 ParamSpec {
160 name: "scale",
161 default: 1.2,
162 range: Some([0.0, 4.0]),
163 doc: "How far a full band pushes the readout above its base.",
164 kind: ParamKind::Modal,
165 },
166 ParamSpec {
167 name: "curve",
168 default: 1.0,
169 range: Some([CURVE_MIN, CURVE_MAX]),
170 doc: "Exponent on each band's level: 1 is linear, below 1 lifts quiet detail, above 1 pushes it down.",
171 kind: ParamKind::Modal,
172 },
173 ParamSpec {
174 name: "radius",
175 default: 0.35,
176 range: Some([0.0, 1.0]),
177 doc: "Radius of the ring the readout is drawn around, in the radial layouts.",
178 kind: ParamKind::Modal,
179 },
180 ParamSpec {
181 name: "span",
182 default: 1.0,
183 range: Some([0.0, 1.0]),
184 doc: "How much of the frequency axis is shown; below 1 the top end is cut.",
185 kind: ParamKind::Modal,
186 },
187 ParamSpec {
188 name: "baseline",
189 default: -0.85,
190 range: None,
191 doc: "Where the flat layout's zero line sits vertically.",
192 kind: ParamKind::Modal,
193 },
194 ParamSpec {
195 name: "rotation",
196 default: 0.0,
197 range: Some([0.0, 1.0]),
198 doc: "Turns the readout, as a fraction of a full turn.",
199 kind: ParamKind::Modal,
200 },
201 crate::render::scenes::lines::thickness(DEFAULT_THICKNESS),
202 crate::render::scenes::common::hue(DEFAULT_HUE),
203 crate::render::scenes::lines::hue_spread(DEFAULT_HUE_SPREAD),
204 crate::render::scenes::common::SATURATION,
205 crate::render::scenes::common::PALETTE_MIX,
206 crate::render::scenes::common::PALETTE_STEPS,
207 crate::render::scenes::common::PALETTE_CONTOUR,
208 crate::render::scenes::common::brightness(DEFAULT_BRIGHTNESS),
209 crate::render::scenes::lines::GLOW,
210 crate::render::scenes::lines::SOFTNESS,
211 crate::render::scenes::lines::STROKE_BLEND,
212 crate::render::scenes::common::zoom(1.0),
213 crate::render::scenes::common::PAN_X,
214 crate::render::scenes::common::PAN_Y,
215 crate::render::scenes::lines::MIRROR_ORDER,
216 crate::render::scenes::lines::MIRROR_REFLECT,
217];
218
219/// Which figure the elements form. Selected once at preset load through the
220/// `[spectrum]` table; an unknown name is a surfaced load error (ADR-0007).
221#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
222pub enum SpectrumLayout {
223 /// Upright bars standing on a common baseline — the classic readout.
224 #[default]
225 Bars,
226 /// A single continuous line through one point per element: the same data as
227 /// a contour rather than a comb.
228 Polyline,
229 /// Spokes radiating outward from a ring, one per element, with the frequency
230 /// axis wrapped around the circle.
231 RadialRing,
232}
233
234impl SpectrumLayout {
235 /// The accepted `[spectrum] layout` names, in the order the error message
236 /// lists them. The single source for both parsing and the message.
237 pub const NAMES: [&'static str; 3] = ["bars", "polyline", "radial_ring"];
238
239 /// Parse a `[spectrum] layout` name, or `None` if unknown.
240 pub fn from_name(name: &str) -> Option<Self> {
241 Some(match name {
242 "bars" => SpectrumLayout::Bars,
243 "polyline" => SpectrumLayout::Polyline,
244 "radial_ring" => SpectrumLayout::RadialRing,
245 _ => return None,
246 })
247 }
248}
249
250/// Where the figure sits — the scalars that belong to the **whole** readout
251/// rather than to an element, so they stay off the per-element arrays.
252#[derive(Debug, Clone, Copy)]
253pub(crate) struct Placement {
254 /// Inner radius — [`SpectrumLayout::RadialRing`] only.
255 pub radius: f32,
256 /// World-space half-width — [`SpectrumLayout::Bars`] and
257 /// [`SpectrumLayout::Polyline`] only. See [`DEFAULT_SPAN`].
258 pub span: f32,
259 /// World-space y the figure rests on — bars and polyline only. See
260 /// [`DEFAULT_BASELINE`].
261 pub baseline: f32,
262 /// Whole-figure rotation in radians, about the world origin.
263 pub rotation: f32,
264}
265
266/// The scene's own defaults rather than zeroes: a `Placement` with `span = 0`
267/// would collapse the figure to a point, which is never a sensible fallback.
268impl Default for Placement {
269 fn default() -> Self {
270 Self {
271 radius: 0.0,
272 span: DEFAULT_SPAN,
273 baseline: DEFAULT_BASELINE,
274 rotation: 0.0,
275 }
276 }
277}
278
279/// The parameters this scene accepts as a **per-element series** (Plan 0034
280/// Phase 4) — the ones whose effect is genuinely per element. Everything else in
281/// [`PARAMS`] describes the whole figure (`radius`, `rotation`, the view
282/// transform, the mirror, `hue_spread`, `palette_mix`, `saturation`), so a
283/// series aimed at one of those degrades to its `index = 0` value, which is what
284/// the trait default does.
285///
286/// **Index order matches the `SERIES_*` constants below** — the two are read
287/// together by `set_param_series` and `update`.
288const SERIES_PARAMS: [&str; 6] = ["base", "scale", "curve", "thickness", "brightness", "hue"];
289const SERIES_BASE: usize = 0;
290const SERIES_SCALE: usize = 1;
291/// `curve` sits with `base` and `scale` because it is the third lever on an
292/// element's *length*, and per-element is a shape ADR-0040 names explicitly
293/// ("walk it per element with `index`") — a series aimed at it has to reach the
294/// elements rather than degrade to its `index = 0` value.
295const SERIES_CURVE: usize = 2;
296const SERIES_THICKNESS: usize = 3;
297const SERIES_BRIGHTNESS: usize = 4;
298const SERIES_HUE: usize = 5;
299
300/// Reduce the engine's band array to `levels.len()` elements by **averaging each
301/// element's own contiguous slice of bands**.
302///
303/// Element `i` covers `[i * bands / n, (i + 1) * bands / n)`. That is a genuine
304/// partition — contiguous, non-overlapping, and complete — so no band is dropped
305/// or double-counted at any element count up to the band count (which is why the
306/// loader caps the count there). It is also deterministic: integer arithmetic on
307/// lengths, no clock and no rounding mode to disagree about.
308pub(crate) fn downsample(spectrum: &[f32], levels: &mut [f32]) {
309 let bands = spectrum.len();
310 let n = levels.len();
311 if bands == 0 || n == 0 {
312 levels.fill(0.0);
313 return;
314 }
315 for (i, level) in levels.iter_mut().enumerate() {
316 let lo = i * bands / n;
317 // `hi` is the next element's `lo`, which makes the ranges abut exactly.
318 // The `max` only bites when n > bands, where a strict partition is not
319 // available; the loader caps the count so that never happens.
320 let hi = (((i + 1) * bands / n).min(bands)).max(lo + 1);
321 let slice = spectrum.get(lo..hi).unwrap_or(&[]);
322 *level = if slice.is_empty() {
323 0.0
324 } else {
325 slice.iter().sum::<f32>() / slice.len() as f32
326 };
327 }
328}
329
330/// Shape a raw downsampled level by the exponent `curve` — ADR-0040's decision,
331/// and the step that runs **before** the per-element smoother.
332///
333/// Audio level is perceptually logarithmic, so the linear map this scene had
334/// spent most of its range on the loudest element. `curve = 1.0` is exactly the
335/// identity, which is what lets the default leave every existing preset and
336/// every golden baseline unchanged.
337///
338/// **Total by construction**, because it runs per element per frame on the
339/// render path and no author guard stands between an expression and this call:
340///
341/// - the level is floored at `0` — `f32::max` returns the non-`NaN` operand, so
342/// a `NaN` level floors to `0` too, and a negative one can never become a
343/// fractional power of a negative base;
344/// - the exponent is clamped into `[CURVE_MIN, CURVE_MAX]`, a range that
345/// excludes `0`, so neither `pow(0, 0)` nor `pow(0, -1)` is reachable. `NaN`
346/// has no clamped image (`f32::clamp` propagates it), so it is mapped to the
347/// linear default rather than allowed through.
348pub(crate) fn curve_level(level: f32, curve: f32) -> f32 {
349 let exponent = if curve.is_nan() {
350 DEFAULT_CURVE
351 } else {
352 curve.clamp(CURVE_MIN, CURVE_MAX)
353 };
354 level.max(0.0).powf(exponent)
355}
356
357/// The world-space length an element reaches, `base + scale * level`, floored at
358/// zero so a degenerate level can never invert the element.
359pub(crate) fn element_length(level: f32, base: f32, scale: f32) -> f32 {
360 (base + scale * level).max(0.0)
361}
362
363/// Build the segment list for `layout` into `out` (cleared first).
364/// Allocation-free into a preallocated buffer; the per-frame half of the scene.
365///
366/// `lengths`, `widths` and `colors` are read **positionally, per element**, which
367/// is what lets a per-element binding vary any of them across the figure (Plan
368/// 0034 Phase 4). A short list falls back to a sane constant rather than
369/// panicking — which cannot happen, since all three are sized together at load,
370/// but keeps the hot path total.
371pub(crate) fn build(
372 layout: SpectrumLayout,
373 lengths: &[f32],
374 widths: &[f32],
375 colors: &[[f32; 3]],
376 place: Placement,
377 out: &mut Vec<SegmentInstance>,
378) {
379 out.clear();
380 if lengths.is_empty() {
381 return;
382 }
383 let (sin, cos) = place.rotation.sin_cos();
384 // The whole-figure rotation is applied here, at the point where world-space
385 // endpoints are emitted, so it composes with every layout identically.
386 let turn = |p: [f32; 2]| -> [f32; 2] { [p[0] * cos - p[1] * sin, p[0] * sin + p[1] * cos] };
387 let color_of = |i: usize| colors.get(i).copied().unwrap_or([1.0, 1.0, 1.0]);
388 let width_of = |i: usize| widths.get(i).copied().unwrap_or(0.01);
389
390 match layout {
391 SpectrumLayout::Bars => {
392 let step = 2.0 * place.span / lengths.len() as f32;
393 for (i, &length) in lengths.iter().enumerate() {
394 let x = -place.span + step * (i as f32 + 0.5);
395 out.push(SegmentInstance {
396 a: turn([x, place.baseline]),
397 b: turn([x, place.baseline + length]),
398 color: color_of(i),
399 width: width_of(i),
400 alpha: 1.0,
401 // Isolated: one segment per element, both ends free. Bars
402 // must keep exactly their previous geometry, or a bar would
403 // hang below `baseline` and break the centre-mirror.
404 ext_a: 0.0,
405 ext_b: 0.0,
406 });
407 }
408 }
409 SpectrumLayout::Polyline => {
410 // One point per element, spanning edge to edge, joined by n-1
411 // segments. A single element has no segment to draw, which is why
412 // the loader's minimum count is 2.
413 let gaps = lengths.len().saturating_sub(1);
414 if gaps == 0 {
415 return;
416 }
417 let step = 2.0 * place.span / gaps as f32;
418 let point = |i: usize, length: f32| -> [f32; 2] {
419 turn([-place.span + step * i as f32, place.baseline + length])
420 };
421 // Point `i` of the readout, for the neighbours a joint's interior
422 // angle needs. Out of range reads as a zero length, which the two
423 // free ends never consult.
424 let pt = |i: usize| point(i, lengths.get(i).copied().unwrap_or(0.0));
425 let mut prev = point(0, lengths.first().copied().unwrap_or(0.0));
426 for (i, &length) in lengths.iter().enumerate().skip(1) {
427 let next = point(i, length);
428 // Chained (ADR-0158): consecutive segments share a point, so
429 // every interior endpoint is a joint and reaches its corner's
430 // point by the miter the two arms subtend. Only the two ends of
431 // the whole figure are free — segment `i` runs from point
432 // `i - 1` to point `i`, so its `a` is joined for every segment
433 // but the first and its `b` for every segment but the last.
434 //
435 // The extension is resolved against **this segment's own**
436 // width: `width_of` is per element, so a neighbour's is not
437 // necessarily the same number.
438 let width = width_of(i);
439 let ext_a = if i > 1 {
440 miter_extension(width, pt(i - 2), prev, next)
441 } else {
442 0.0
443 };
444 let ext_b = if i < gaps {
445 miter_extension(width, prev, next, pt(i + 1))
446 } else {
447 0.0
448 };
449 out.push(SegmentInstance {
450 a: prev,
451 b: next,
452 color: color_of(i),
453 width,
454 alpha: 1.0,
455 ext_a,
456 ext_b,
457 });
458 prev = next;
459 }
460 }
461 SpectrumLayout::RadialRing => {
462 // The frequency axis wrapped around the circle: element 0 points
463 // along +x and the rest follow counter-clockwise, each spoke running
464 // outward from the ring.
465 let n = lengths.len() as f32;
466 let inner = place.radius.max(0.0);
467 for (i, &length) in lengths.iter().enumerate() {
468 let angle = place.rotation + std::f32::consts::TAU * i as f32 / n;
469 let (s, c) = angle.sin_cos();
470 let outer = inner + length;
471 out.push(SegmentInstance {
472 a: [c * inner, s * inner],
473 b: [c * outer, s * outer],
474 color: color_of(i),
475 width: width_of(i),
476 alpha: 1.0,
477 // Isolated, like the bars: a spoke that extended inward
478 // would grow through `radius` and fill the inner circle.
479 ext_a: 0.0,
480 ext_b: 0.0,
481 });
482 }
483 }
484 }
485}
486
487/// The spectrum readout: N elements driven by the analysis frame's band array,
488/// drawn through the shared line renderer.
489pub struct SpectrumScene {
490 /// The single line renderer, shared with the other line scenes (ADR-0007:
491 /// "one line renderer"). Only the active scene draws in a frame.
492 renderer: Rc<RefCell<LineRenderer>>,
493 /// The drawn geometry, after the mirror. Preallocated to the cap.
494 segments: Vec<SegmentInstance>,
495 /// The single (pre-mirror) figure, replicated into
496 /// [`segments`](Self::segments). Preallocated to the cap.
497 single_buf: Vec<SegmentInstance>,
498 /// The active tier's segment ceiling
499 /// ([`TierConfig::max_segments`](crate::render::TierConfig::max_segments)),
500 /// resolved once at construction (Plan 0044). A field rather than a constant
501 /// so the tier can raise it; the buffers above are preallocated to it, which
502 /// is what keeps the per-frame replication allocation-free.
503 max_segments: usize,
504 /// Set when this frame's mirror replication overflowed the cap.
505 mirror_overflow: Option<CapOverflow>,
506 /// This frame's downsampled band levels, before easing.
507 raw_levels: Vec<f32>,
508 /// The **held** (eased) levels actually drawn — the per-element envelope
509 /// state. Sized at load beside [`raw_levels`](Self::raw_levels).
510 levels: Vec<f32>,
511 /// Per-element stroke colour, rebuilt each frame into a buffer sized at load.
512 colors: Vec<[f32; 3]>,
513 /// Per-element world-space length, rebuilt each frame. Sized at load.
514 lengths: Vec<f32>,
515 /// Per-element stroke half-width, rebuilt each frame. Sized at load.
516 widths: Vec<f32>,
517 /// Per-element binding overrides (Plan 0034 Phase 4), one row per
518 /// [`SERIES_PARAMS`] entry, each sized at load.
519 series: [Vec<f32>; SERIES_PARAMS.len()],
520 /// Which rows this frame's bindings actually wrote. Cleared in
521 /// `reset_params` alongside the scalars, so a series never outlives the frame
522 /// that produced it — the same lifetime rule every other param follows.
523 series_active: [bool; SERIES_PARAMS.len()],
524 /// The figure, from `[spectrum] layout`.
525 layout: SpectrumLayout,
526 /// Per-element easing, from `[spectrum] smoothing`.
527 easing: Easing,
528 /// Real elapsed seconds for this frame, injected through
529 /// [`advance`](Scene::advance) — what makes the easing frame-rate
530 /// independent (ADR-0019).
531 dt: f32,
532 /// The preset's baked colour LUT (ADR-0021), sampled on the CPU per element.
533 palette: Palette,
534 thickness: f32,
535 /// The shared palette knobs (ADR-0021).
536 colour: common::PaletteParams,
537 /// The shared view transform (ADR-0018).
538 pan: common::PanParams,
539 hue_spread: f32,
540 glow: f32,
541 softness: f32,
542 /// Whether this figure draws through the **opacity-preserving** seam
543 /// rather than the additive one, from `stroke_blend` (ADR-0138).
544 ///
545 /// At or above [`OPAQUE_BLEND`](super::OPAQUE_BLEND) the whole batch
546 /// composites over: a stroke laid on another replaces the interior of what
547 /// it covers instead of summing with it, so a quantized palette keeps its
548 /// plateaus. Below it the batch is additive light. `0` is the default, so a
549 /// preset that does not bind this draws exactly what it drew.
550 stroke_blend: f32,
551 scale: f32,
552 base: f32,
553 curve: f32,
554 radius: f32,
555 span: f32,
556 baseline: f32,
557 rotation: f32,
558 zoom: f32,
559 mirror_order: f32,
560 mirror_reflect: f32,
561}
562
563impl SpectrumScene {
564 /// Build the scene over the shared line renderer, preallocating its segment
565 /// buffers to the cap. The element buffers are sized by `configure`, which
566 /// the renderer runs on every preset switch.
567 pub fn new(renderer: Rc<RefCell<LineRenderer>>, max_segments: usize) -> Self {
568 Self {
569 renderer,
570 segments: Vec::with_capacity(max_segments),
571 single_buf: Vec::with_capacity(max_segments),
572 max_segments,
573 mirror_overflow: None,
574 raw_levels: Vec::new(),
575 levels: Vec::new(),
576 colors: Vec::new(),
577 lengths: Vec::new(),
578 widths: Vec::new(),
579 series: Default::default(),
580 series_active: [false; SERIES_PARAMS.len()],
581 layout: SpectrumLayout::default(),
582 easing: Easing::INSTANT,
583 dt: 0.0,
584 // Replaced by the preset's palette on the next switch; the default
585 // is the engine cosine, so an unconfigured scene still colours.
586 palette: Palette::default_spectrum(),
587 thickness: DEFAULT_THICKNESS,
588 colour: common::PaletteParams::new(DEFAULT_HUE, DEFAULT_BRIGHTNESS),
589 pan: common::PanParams::default(),
590 hue_spread: DEFAULT_HUE_SPREAD,
591 glow: DEFAULT_GLOW,
592 softness: super::DEFAULT_SOFTNESS,
593 stroke_blend: super::ADDITIVE_BLEND,
594 scale: DEFAULT_SCALE,
595 base: DEFAULT_BASE,
596 curve: DEFAULT_CURVE,
597 radius: DEFAULT_RADIUS,
598 span: DEFAULT_SPAN,
599 baseline: DEFAULT_BASELINE,
600 rotation: DEFAULT_ROTATION,
601 zoom: DEFAULT_ZOOM,
602 mirror_order: DEFAULT_MIRROR_ORDER,
603 mirror_reflect: DEFAULT_MIRROR_REFLECT,
604 }
605 }
606
607 /// Resize the per-element buffers and clear the envelope state. Off the hot
608 /// path (preset load only) — the scratch every frame writes into is sized
609 /// here, never per frame.
610 fn resize(&mut self, elements: usize) {
611 self.raw_levels.clear();
612 self.raw_levels.resize(elements, 0.0);
613 // Cleared rather than resized in place: a preset switch must not show
614 // the previous preset's envelope decaying under the new one.
615 self.levels.clear();
616 self.levels.resize(elements, 0.0);
617 self.colors.clear();
618 self.colors.resize(elements, [0.0; 3]);
619 self.lengths.clear();
620 self.lengths.resize(elements, 0.0);
621 self.widths.clear();
622 self.widths.resize(elements, 0.0);
623 for row in &mut self.series {
624 row.clear();
625 row.resize(elements, 0.0);
626 }
627 self.series_active = [false; SERIES_PARAMS.len()];
628 }
629
630 /// Element `i`'s value for series row `row`, or `fallback` when no binding
631 /// drove that row this frame. Total — an out-of-range row or element reads
632 /// the fallback rather than panicking on the hot path.
633 fn series_value(&self, row: usize, i: usize, fallback: f32) -> f32 {
634 if !self.series_active.get(row).copied().unwrap_or(false) {
635 return fallback;
636 }
637 self.series
638 .get(row)
639 .and_then(|values| values.get(i))
640 .copied()
641 .unwrap_or(fallback)
642 }
643}
644
645impl Scene for SpectrumScene {
646 fn name(&self) -> &'static str {
647 "spectrum"
648 }
649
650 fn advance(&mut self, dt: f32) {
651 self.dt = dt;
652 }
653
654 fn reset_params(&mut self) {
655 self.thickness = DEFAULT_THICKNESS;
656 self.colour.reset();
657 self.pan.reset();
658 self.hue_spread = DEFAULT_HUE_SPREAD;
659 self.glow = DEFAULT_GLOW;
660 self.softness = super::DEFAULT_SOFTNESS;
661 self.stroke_blend = super::ADDITIVE_BLEND;
662 self.scale = DEFAULT_SCALE;
663 self.base = DEFAULT_BASE;
664 self.curve = DEFAULT_CURVE;
665 self.radius = DEFAULT_RADIUS;
666 self.span = DEFAULT_SPAN;
667 self.baseline = DEFAULT_BASELINE;
668 self.rotation = DEFAULT_ROTATION;
669 self.zoom = DEFAULT_ZOOM;
670 self.mirror_order = DEFAULT_MIRROR_ORDER;
671 self.mirror_reflect = DEFAULT_MIRROR_REFLECT;
672 // A per-element series lives exactly one frame, like every scalar above:
673 // the rows keep their storage (sized at load) but stop being read until
674 // a binding writes them again.
675 self.series_active = [false; SERIES_PARAMS.len()];
676 }
677
678 fn set_param(&mut self, name: &str, value: f32) {
679 // The shared param blocks first, this scene's own names after
680 // (`scenes::common`).
681 if self.colour.set(name, value) || self.pan.set(name, value) {
682 return;
683 }
684 match name {
685 "base" => self.base = value,
686 "scale" => self.scale = value,
687 "curve" => self.curve = value,
688 "radius" => self.radius = value,
689 "span" => self.span = value,
690 "baseline" => self.baseline = value,
691 "rotation" => self.rotation = value,
692 "thickness" => self.thickness = value,
693 "hue_spread" => self.hue_spread = value,
694 "glow" => self.glow = value,
695 "softness" => self.softness = value,
696 "stroke_blend" => self.stroke_blend = value,
697 "zoom" => self.zoom = value,
698 "mirror_order" => self.mirror_order = value,
699 "mirror_reflect" => self.mirror_reflect = value,
700 _ => {}
701 }
702 }
703
704 fn set_param_series(&mut self, name: &str, values: &[f32]) {
705 let Some(row) = SERIES_PARAMS.iter().position(|&p| p == name) else {
706 // Not a per-element parameter on this scene (the whole-figure ones:
707 // radius, rotation, the view transform, the mirror, hue_spread,
708 // palette_mix, saturation). Fall back to the trait's rule — the
709 // element-0 value — rather than dropping the binding.
710 if let Some(&first) = values.first() {
711 self.set_param(name, first);
712 }
713 return;
714 };
715 let (Some(dst), Some(active)) = (self.series.get_mut(row), self.series_active.get_mut(row))
716 else {
717 return; // unreachable: `position` returned an in-range row
718 };
719 // Copy rather than borrow: the caller's slice is the renderer's scratch,
720 // reused by the next binding. `n` is the overlap, so a scratch sized for
721 // a different element count can neither overrun nor leave stale values
722 // beyond it (the rest of the row keeps whatever it held; only the first
723 // `n` are read, because `update` walks `lengths`, which is `n` long).
724 let n = dst.len().min(values.len());
725 if let (Some(dst), Some(src)) = (dst.get_mut(..n), values.get(..n)) {
726 dst.copy_from_slice(src);
727 }
728 *active = n > 0;
729 }
730
731 fn set_palette(&mut self, palette: &Palette) {
732 self.palette = palette.clone();
733 }
734
735 fn configure(&mut self, cfg: &GeneratorConfig) -> Option<CapOverflow> {
736 // This scene's own variant and no other. A new variant has to be
737 // acknowledged in exactly one place -- `GeneratorConfig::element_count`,
738 // which is exhaustive and must answer for every variant -- rather than
739 // in every scene that does not consume it.
740 if let GeneratorConfig::Spectrum {
741 elements,
742 layout,
743 easing,
744 } = cfg
745 {
746 self.layout = *layout;
747 self.easing = *easing;
748 self.resize(*elements);
749 }
750 // Nothing is built here — the element count is validated at load and is
751 // orders of magnitude under the segment cap — so nothing truncates.
752 None
753 }
754
755 fn mirror_overflow(&self) -> Option<&CapOverflow> {
756 self.mirror_overflow.as_ref()
757 }
758
759 fn update(&mut self, frame: &AnalysisFrame) {
760 downsample(&frame.spectrum, &mut self.raw_levels);
761 // `downsample -> curve -> ease`, in that order, which is ADR-0040's
762 // decision and not an incidental arrangement of two lines: the smoother's
763 // state **is** the displayed quantity, so a fall's time constant is
764 // exactly the `release` the preset wrote, at every value of `curve`.
765 // Easing first would have made the effective release `release / curve` —
766 // engaging `curve = 0.5` would silently double every fall time, and a
767 // fall to a non-zero floor would stop being exponential at all, so
768 // `release` would name no duration.
769 //
770 // ADR-0040 originally argued this ordering bought a perceptually *even*
771 // fall. Plan 0038 Phase 3 measured that and it is false — both orderings
772 // are exponentials of identical shape and differ only in speed. See the
773 // ADR's Outcome section; the ordering survives on the reason above.
774 //
775 // The easing itself is per element on the injected real `dt`, through the
776 // same `Easing` the `[smoothing]` table uses (ADR-0035) — so "0.2
777 // seconds" means the same thing here as on a binding, at any frame rate.
778 // The default is `INSTANT`, which passes the curved level straight
779 // through, and the default `curve` is `1.0`, which is the identity.
780 let (easing, dt) = (self.easing, self.dt);
781 for i in 0..self.levels.len() {
782 let raw = self.raw_levels.get(i).copied().unwrap_or(0.0);
783 let shaped = curve_level(raw, self.series_value(SERIES_CURVE, i, self.curve));
784 if let Some(held) = self.levels.get_mut(i) {
785 *held = easing.step(*held, shaped, dt);
786 }
787 }
788
789 // Per-element geometry and colour. Each scalar below reads its own series
790 // row when a binding drove one this frame (Plan 0034 Phase 4) and the
791 // whole-figure param otherwise — so `thickness = "0.01 + bin(index) * 5"`
792 // varies the stroke across the figure while `thickness = "2"` does not,
793 // with no branch in the preset and no second code path here.
794 let count = self.levels.len();
795 let span = count.max(1) as f32;
796 for i in 0..count {
797 let level = self.levels.get(i).copied().unwrap_or(0.0);
798 let base = self.series_value(SERIES_BASE, i, self.base);
799 let scale = self.series_value(SERIES_SCALE, i, self.scale);
800 let thickness = self.series_value(SERIES_THICKNESS, i, self.thickness);
801 let brightness = self.series_value(SERIES_BRIGHTNESS, i, self.colour.brightness);
802 // `hue_spread` walks the palette along the axis on top of whatever
803 // `hue` is — at the default spread of 0 the figure is one hue, at 1
804 // it spans the palette from the lowest element to the highest.
805 let hue = self.series_value(SERIES_HUE, i, self.colour.hue)
806 + self.hue_spread * (i as f32 / span);
807 // Hard bands on the palette coordinate (ADR-0078), the canonical
808 // `palette::band_coord` called rather than copied. `palette_steps <= 1`
809 // returns it untouched, so an unbound preset is byte-unchanged.
810 let banded = palette::band_coord(hue, self.colour.steps);
811 let rgb = desaturate(
812 self.palette.sample(banded, self.colour.mix),
813 self.colour.saturation,
814 );
815
816 if let Some(slot) = self.lengths.get_mut(i) {
817 *slot = element_length(level, base, scale);
818 }
819 if let Some(slot) = self.widths.get_mut(i) {
820 *slot = super::half_width(thickness);
821 }
822 if let Some(slot) = self.colors.get_mut(i) {
823 *slot = [
824 rgb[0] * brightness,
825 rgb[1] * brightness,
826 rgb[2] * brightness,
827 ];
828 }
829 }
830
831 let place = Placement {
832 radius: self.radius,
833 span: self.span,
834 baseline: self.baseline,
835 rotation: self.rotation,
836 };
837 build(
838 self.layout,
839 &self.lengths,
840 &self.widths,
841 &self.colors,
842 place,
843 &mut self.single_buf,
844 );
845
846 let mirror = MirrorSpec::from_params(self.mirror_order, self.mirror_reflect);
847 if mirror.is_identity() {
848 // Identity replication would copy the whole set to produce exactly
849 // what it was given; swap instead (Plan 0031 Phase 4). Both buffers
850 // are preallocated to the cap, so neither can grow later.
851 std::mem::swap(&mut self.single_buf, &mut self.segments);
852 self.mirror_overflow = None;
853 return;
854 }
855 let dropped = replicate_mirror(
856 &self.single_buf,
857 mirror,
858 self.max_segments,
859 &mut self.segments,
860 );
861 self.mirror_overflow = (dropped > 0).then_some(CapOverflow {
862 dropped,
863 context: OverflowContext::Mirror(mirror.order),
864 cap: self.max_segments,
865 });
866 }
867
868 fn render(
869 &mut self,
870 queue: &wgpu::Queue,
871 encoder: &mut wgpu::CommandEncoder,
872 view: &wgpu::TextureView,
873 aspect: f32,
874 ) {
875 let xform = ViewTransform {
876 zoom: self.zoom,
877 pan: [self.pan.x, self.pan.y],
878 _pad: 0.0,
879 };
880 let mut renderer = self.renderer.borrow_mut();
881 if self.stroke_blend >= super::OPAQUE_BLEND {
882 renderer.draw_opaque(
883 queue,
884 encoder,
885 view,
886 aspect,
887 self.glow,
888 self.softness,
889 StrokeMetric::World,
890 xform,
891 &self.segments,
892 &[],
893 );
894 } else {
895 renderer.draw(
896 queue,
897 encoder,
898 view,
899 aspect,
900 self.glow,
901 self.softness,
902 StrokeMetric::World,
903 xform,
904 &self.segments,
905 );
906 }
907 }
908}
909
910#[cfg(test)]
911mod tests;