pub enum Rate {
Plain,
Factor,
}Expand description
How a per-frame output converts to this engine’s per-second vocabulary.
Variants§
Plain
Not a rate at all — a flag, a colour, a position, a count. Passes through.
Factor
A factor composed multiplicatively every frame, so it becomes v^fps.
Trait Implementations§
impl Copy for Rate
impl Eq for Rate
impl StructuralPartialEq for Rate
Auto Trait Implementations§
impl Freeze for Rate
impl RefUnwindSafe for Rate
impl Send for Rate
impl Sync for Rate
impl Unpin for Rate
impl UnsafeUnpin for Rate
impl UnwindSafe for Rate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.