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SKELETON_FLOOR

Constant SKELETON_FLOOR 

Source
pub const SKELETON_FLOOR: f32 = 0.05;
Expand description

Floor on the fixed-point set’s diameter (ADR-0088).

Required rather than defensive. Two drawn maps’ fixed points genuinely approach each other as a morph interpolates between two tables, and a diameter of zero makes skeleton_scale’s reciprocal diverge — every particle’s stored distance would come back inf or NaN and the whole figure would sample one end of the palette.

It is a constant somebody picked, in the same position ADR-0075’s 0.97 and ADR-0087’s 180 occupy, but it is bounded by measurement rather than by taste: the_skeleton_never_collapses_across_the_morph sweeps every ordered figure pair, every position of the 33-point morph sweep and all three lever settings, and asserts the observed minimum diameter sits above this while printing the margin and where it occurred. A thin margin there does not mean “tune the floor” — it means the channel degenerates somewhere in the morph and the figure pair the assertion names is where to look.