pub fn skeleton_scale(table: &IfsTable) -> f32Expand description
skeleton_diameter held above SKELETON_FLOOR — the scale the GPU
normalises a particle’s distance-from-the-skeleton against.
The floored value rather than the raw one is what ships; the raw one is what the sweep measures, which is the only way to find out whether the floor is doing nothing (good) or is load-bearing (a finding).