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AudioCapture

Struct AudioCapture 

Source
pub struct AudioCapture {
    pub images: Vec<CaptureImage>,
    pub analysis: Vec<AnalysisFrame>,
    pub rendered: usize,
}
Expand description

What one Renderer::capture_audio_after_warmup run produced.

The two fields beside the images exist so a caller can check what the run did rather than infer it from a stopwatch (Plan 0084 Phase 3): analysis is the analyzer state the run walked through, and rendered is how much of it reached a rasterizer.

Fields§

§images: Vec<CaptureImage>

The requested frames, in at_frames order.

§analysis: Vec<AnalysisFrame>

One published AnalysisFrame per hop, in hop order. Independent of whether the hop was rendered — which is the property that makes feeding warm-up hops without pixels safe, and is asserted rather than argued (core/tests/capture_advance.rs).

§rendered: usize

How many frames were rasterized. Zero when every hop is a warm-up hop.

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