Igor Konovalov
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Voxel engine

A game-agnostic voxel engine in Rust, ray-marched in compute shaders.

  • 27 Oct 2026 · Voxel engine, days seven to twelve
  • 21 Oct 2026 · Voxel engine, days two to six
  • 16 Oct 2026 · Voxel engine, day one
  • Igor Konovalov
  • konovalov.avp@gmail.com
  • IgorKonovalov
  • some_strange

Belgrade, Serbia. Fullstack developer working in TypeScript and Python, building AI agents and creative-coding experiments. Personal blog and portfolio.