2. Platform baseline
- Windows: Windows 10 1903+, any DX12-capable GPU including integrated (~2015+ Intel/AMD iGPU).
- macOS: macOS 13+ (ScreenCaptureKit floor), Metal via wgpu.
- Linux: Ubuntu 24.04 or newer, x86_64 (the release runner’s glibc is the floor), Vulkan via
wgpu, and a PulseAudio-protocol sound server — PipeWire’s
pipewire-pulseor PulseAudio itself (ADR-0131). - foobar2000: current stable release, Windows only (per ADR-0001).
- Scene code never branches on backend or OS; the baseline constrains shader features globally.
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