System: shape_collage
Structural
| Parameter | Default | Range | What it does | Group |
|---|---|---|---|---|
layout | 0 | 0 – 8 | Picks which arrangement the elements are placed by. | shape, main |
roster | 0 | 0 – 8 | Picks which set of shapes the elements are drawn from. | shape |
Modal
| Parameter | Default | Range | What it does | Group |
|---|---|---|---|---|
count | 0 | 0 – 64 | How many elements are placed; 0 lets the layout decide. Truncated, so a rise admits its next element on arrival. | shape, main |
seed | 0 | Chooses one arrangement out of the family; the same seed always composes the same way. Truncated, like count. | shape | |
size_hierarchy | 0.5 | 0 – 1 | How much larger the leading elements are than the rest; 0 makes them equal. | shape |
angle_bias | -22 | Degrees the elements lean by, which is what gives the composition its tilt. | shape | |
density | 1 | 0 – 2 | How much of the frame the arrangement fills. | shape, main |
drift | 0 | 0 – 2 | How far the elements wander from their placed positions. | motion, main |
spin | 0 | -2 – 2 | Turns per second the elements rotate by. | motion |
recompose | 0 | 0 – 1 | Crossing zero lays the composition out again from a new arrangement. | motion |
recompose_blend | 0 | 0 – 1 | How long the change between two arrangements takes, rather than cutting. | motion |
pump_size | 0 | 0 – 2 | Scales every element together, for a beat to make the whole composition breathe. | motion |
pump_alpha | 0 | 0 – 2 | Fades every element together, the opacity twin of pump_size. | light |
scale | 1 | 0.1 – 4 | Size of the whole composition within the frame. | shape |
pan_x | 0 | Slides the whole scene sideways, in the scene’s own units rather than pixels. | shape | |
pan_y | 0 | Slides the whole scene vertically, in the scene’s own units rather than pixels. | shape | |
paper | 1 | 0 – 1 | How opaque the ground behind the elements is; 0 leaves the backdrop showing. | colour |
color_span | 1 | 0 – 1 | How much of the palette the elements are coloured across. | colour |
palette_shift | 0 | 0 – 1 | Rotates every element’s colour along the palette together. | colour |
saturation | 1 | 0 – 1 | Pulls the scene’s colour toward grey; 0 is fully desaturated, 1 is the palette’s own. | colour |
palette_mix | 0 | 0 – 1 | Crossfades from the preset’s palette to its second one; 0 is the first, 1 the second. | colour |
opacity | 1 | 0 – 1 | How opaque each element is, so overlaps can show through. | light |
edge_softness | 0 | 0 – 1 | How far each element’s edge fades; 0 is a hard cut. | shape |
Built from 13c7582 at version 0.158.0. This site tracks main and is not versioned per release.