Geometry mirror (line systems) — mirror_order, mirror_reflect
Replicates a line scene’s segments under N-fold rotational symmetry to build a
true geometric fractal. mirror_order is the fold count (rounds, clamped to
1..=24; 1 = no mirror). mirror_reflect >= 0.5 adds a reflected copy per
sector (dihedral). Distinct from the screen-space kaleido_* below: this folds
the geometry, that folds the finished pixels. High order on a dense curve is
capped at the segment limit and the drop is always surfaced — never a silent cut.
A structural overflow (an L-system depth) is reported when the preset loads; a
live one, where a bound expression drives mirror_order past the cap while the
scene runs, is reported on stderr once when it starts and once when it clears.
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