Skip to content

System: warp_mesh

Structural

ParameterDefaultRangeWhat it does
echo_orient003Which way the echoed copy is flipped before it is blended.
palette_steps0016Quantizes the palette into this many flat bands; 0 leaves it continuous.

Modal

ParameterDefaultRangeWhat it does
zoom10.52Scale the previous frame is resampled at, per vertex; above 1 the image tunnels inward.
rot0-11Turns per second the resample is rotated by, per vertex.
cx0.501Horizontal point the per-vertex zoom and rotation pivot about, in uv.
cy0.501Vertical point the per-vertex zoom and rotation pivot about, in uv.
dx0-11Sideways offset of the resample, in frame widths.
dy0-11Vertical offset of the resample, in frame heights.
sx10.52Horizontal stretch of the resample, independently of zoom.
sy10.52Vertical stretch of the resample, independently of zoom.
warp002Amplitude of the travelling ripple added to the resample.
warp_scale10.14Spatial frequency of the ripple; higher makes it finer.
warp_speed104How fast the ripple travels, as a multiple of its base rate.
decay0.7201How much of the field survives each second, which is what sets the trail’s length.
deposit1.608How much light the source figure adds into the field each frame.
deposit_x0.501Horizontal position of the deposited figure, in uv.
deposit_y0.501Vertical position of the deposited figure, in uv.
deposit_radius0.4501Radius of the deposited ring.
deposit_width0.1100.5How thick that ring is; narrow reads as a wire, wide as a disc.
deposit_arms0016How many arms the ring is broken into, as a real angular frequency; 0 leaves it whole.
deposit_twist0-22Sweeps the arms into a spiral rather than leaving them radial.
deposit_spin0-22Turns per second the deposited figure rotates by.
gamma10.254Shapes the field’s tone curve on its way out; below 1 lifts the mid tones.
wrap001Wraps a sample that leaves the frame back in at the opposite edge, instead of clamping.
darken_center001Pulls brightness down toward the middle of the frame.
brighten001Lifts the field’s bright end, MilkDrop’s own brighten switch.
darken001Pushes the field’s dark end down, MilkDrop’s own darken switch.
solarize001Inverts the field above its midpoint, so highlights fold back into shadow.
invert001Inverts the whole field.
echo_alpha001How strongly a second, scaled copy of the field is blended over the first.
echo_zoom10.254How much larger or smaller that echoed copy is.
hue001Where this scene reads from the palette, as a coordinate along it rather than a colour.
color_span101How much of the palette the field’s range covers.
color_center0-11Shifts which part of that range lands in the middle of the palette.
saturation101Pulls the scene’s colour toward grey; 0 is fully desaturated, 1 is the palette’s own.
palette_mix001Crossfades from the preset’s palette to its second one; 0 is the first, 1 the second.
palette_contour001Draws a line at each band edge when the palette is stepped; 0 draws none.
brightness102The scene’s overall light level, multiplying what it draws before the composite.

Built from a8ce055 at version 0.115.0. This site tracks main and is not versioned per release.