Grammar
expr := sum (('>' | '<' | '>=' | '<=' | '==' | '!=') sum)*sum := term (('+' | '-') term)*term := unary (('*' | '/') unary)*unary := ('-' | '+')? primaryprimary:= number | ident | ident '(' expr (',' expr)* ')' | '(' expr ')'- Arithmetic:
+-*/, unary-/+, and parentheses( ), with the usual precedence. - Comparisons sit at the lowest precedence, below
+/-, so1 + 1 > 3 - 2reads as(1 + 1) > (3 - 2). - Numbers: decimal
f32literals (0.3,14,1.8).
There is no way to read wall-clock time — the only clock is time, the
renderer’s shared scene clock. Randomness exists, but only the seeded kind:
hash(x) and noise(x) are pure functions of their argument and the preset’s
seed (below), so a preset is still
reproducible given the same audio and the same seed.
A program wanting these names asks the player, not this page. ritmolux --schema prints a grammar object carrying three arrays — variables,
functions and constants — generated by walking the engine’s own declarations,
so an expression editor colours exactly what the parser resolves and nothing
else. The prose below is the human reference: it says what each name means,
which is the half a roster cannot carry. See
Configuration.
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