Engine stage: trails
Modal
| Parameter | Default | Range | What it does |
|---|---|---|---|
trails | 0 | 0 – 1 | How much of the previous frame survives into this one; 0 is no trail, near 1 a long smear. |
fb_zoom | 1 | 0.9 – 1.1 | Scale the accumulation is grown by each second, so held above 1 the trail tunnels outward. |
fb_rotate | 0 | -1 – 1 | Turns per second the accumulation is rotated by, about the feedback centre. |
fb_dx | 0 | -1 – 1 | Sideways drift of the accumulation, in frame widths per second. |
fb_dy | 0 | -1 – 1 | Vertical drift of the accumulation, in frame heights per second. |
fb_center_x | 0.5 | 0 – 1 | The horizontal point the zoom and the rotation pivot about, in uv. |
fb_center_y | 0.5 | 0 – 1 | The vertical point the zoom and the rotation pivot about, in uv. |
fb_warp | 0 | 0 – 0.5 | Amplitude of a swirl added to the feedback sample, so the trail curls rather than sliding. |
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